DUNGEON HUNTER 5 ANDROID GAME REVIEW
Its a brand new week, and even a new day
Good day to all steemians all over the globe.
Yeah, its been a very long time since we did a game review, I have been quite busy lately since I am relocating to another location and also I am busy with a project off steemit.
But yes, I missed doing this for real and so I decided to give a shot @ this today.
We will be doing a game review on one of my favorite games:
Dungeon Hunter 5
So sit back, relax and enjoy this wonderful game review.

Dungeon Hunter 5, which happens to be the fifth version of the gameplay star, returns you to the dark world of serials, full of demons waiting to be destroyed.
This time, however, there is more diversity than ever before.
As usual, before you start playing, you have to choose which character you want to play.
Basucally, You can choose five different types, each of which will radically change the way you approach the various game challenges.
But then, The Five Character Classes however are distinctly different from the initial weapon, such weapon can include any of the following:
- sword
- fever
- halberd
- two swords
- wizard
So, After you upgrade your character while playing the game- which also allows you to raise the level and get different equipment (weapons, armor, amulets, etc.) And of course the game also allows you to the battle.
Here you can play online in the Player vs Player mode against people from all over the world.
You can also play in collaboration with other players.
You will notice that this is rampant with gamelOft Like all the other games in this franchise, Dungeon Hunter 5 has a graphic that goes beyond; all the elements are carefully taken to the smallest details.

Graphics
The graphics are also quite beautiful, and while the armored weapon borrows from the looks of Assassin's Creed, that's not bad.
You do not have different character classes from which you can choose, but you can change the way your character fights by choosing different weapons, from swords to crosses.
There is also an elemental component for all your weapons and equipment, as the game uses inspiration for rock-paper scissors related to the battle card.
It's kind of uncomfortable fit for quick RPG action, but since you can save more loads and even switch weapons (but not the armor) in the middle of a single touch level, that's pretty well done.
Both settings and characters make playing a real pleasure.

Dungeon Hunter 5 is a brilliant RPG action, and although the premise of the game is too familiar, it is still fun that the vast majority of users will want to continue playing just a bit more
This of course is something of a success for Dungeon Hunter 5 that and there.
I'm not talking about the drama behind the scenes to play, simply pointing out that Gameloft needs to do something to get to the heels of the series.
The trick is, of course, to walk in the bond between keeping things fresh and building on previous achievements, and this is something that this entry fails to stand without a dull or two.
Let's start with what Dungeon Hunter 5 gets right.
There's a stunning story, and your character unexpectedly pushes into the guild's guild.
Your interactions with NPC's voice are actors, and have set dramatic music games, it's a rich background.

Combat is fun enough to smash enemy with your weapon and a series of special abilities that depend on the items you have fitted.
The result is a lot of flexibility, only the controls are kept.
While the virtual thumbstick and buttons are passing, there are times when you want them to be more sensitive, and sometimes you will be able to activate your skills just to avoid facing the right direction.
Dungeon Hunter 5 in real time has more players than its predecessor, who did not do anything that was great, but what replaces it is a double dose of depression.
The first component is a forced social aspect to make better prey.
After the first few levels you will be able to bring a friend or random player with you as a copy. With your friend you will earn more Bounty tickets, but a random helper gets only one.
Chests for additional supply cost 10 Bounty Ticket to open, so you have to convert.
Competitive PvP exists in the form of a Stronghold game, where you have a number of fixed points at its base where you can leave traps or monsters to prevent other players raiding their gold base.
You can do this in return, but the whole company is not all that great - it's like the version of The Mighty Quest for the poor man Epic Loot - so it only gets points to try something different and does not actually stop landing.

A few other things just a little bit. There are separate energy systems for basic gameplay and cruel attacks, plus a multiplayer "city" that does not really serve any purpose.
The chat window in the city is often filled with inhuman conversation, and while you can reduce it to only two lines, you can not completely get rid of it.
These are all pretty common features in mobile RPGs these days, but that does not mean I have to respect them.

My frustration is with the portable system.
While everything looks cool and the amount of diversity is impressive, it's far too random to get what you want.
This is because it is based on the fusion card style mechanic, which means that for maximum performance, you will need to take multiple steps through completed levels to collect more theft of the same element.
Forced grinding is the worst.
I'm greeted by Gameloft to continue mixing with this series so it would not have been too much, but a combination of smaller class of characters, little control over your gears and unparalleled PvP elements are combined to blend Dungeon Hunter 5 down the rope.
It will not kill a series or anything - it would probably be a total catastrophe to happen at this time - but it will not be my answer if someone asks: "What is your favorite game of Dungeon Hunter?"
Let me pen down here, thanks for reading through, do not forget to follow me for more game

OVERALL REVIEW/RATING
Graphics 9.8/10
Sound 9.1/10
Gameplay 10/10
Controls 9.5/10
Effect 9.6/10
Overall Review 9.5/10

OTHER DETAILS
Game size –------------------ 42.46Mb
Last update------------------ 24 October 2017
Current version ------------ 2.3.1.5
Number of downloads --- over 1Million downloads
Supported device --------- Android version 4.4 and above
Developer –----------------- Gameloft
Category -------------------- RPG

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WoW! I like and enjoyed your post ! Keep publishing More ANDROID Game review.
Keep steeming. Cheers !!!
I am honoured... Thanks for stopping by
Superb game reviewer
Sight you bossman
I used to enjoy this game back in 2015..
Although this looks a bit different
Oh, that's awesome... Thanks for stopping by
Thanks for the in-depth review. Gameloft really knows how to make a good mobile game and this one actually looks like something I would play. Dungeon games on Android are usually crap but this one could be an exception.