Family game
Srb
"Velika nagrada Beograda", osmišljena je od strane mene 2015. god.
U želji da se što više družim sa svojim detetom, došao sam na kreativnu ideju da smislim jednu zanimljivu igru.
Pošto i ja kao i moje dete volim automobile, smislio sam igru pod imenom "Velika nagrada Beograda".
Inspirisan Grand Prix-om koji je održan 1939. u Beogradu, ovoj igri dao sam to ime.
Igra je jako zanimljiva i svidela se svima koji su učestvovali prvi put u njoj, a mogu da se pohvalim da se ova igra idalje igra u okviru moje, a i drugih porodica.
PRAVILA IGRE
Igra u kojoj mogu učestvovati 2-4 igrača.
Počinje tako što se bacanjem kockice određuje redosled automobila.
Veći broj određuje bolju poziciju na početku 1-4.
Zbog veće realnosti, baca se samo jedna kockica, jednom.
Igra može da počne!
BACANJE KOCKICE
Igrač pomera svoj automobil za onoliko polja koliki je broj dobio na kockici. Kretanje je moguće samo napred, levo i desno ( u zavisnosti od situacije na stazi i želje „vozača“ da zauzme što povoljniju poziciju na stazi). Prilikom kretanja nije dozvoljeno dva puta koristiti isto polje, u istom potezu. Levo ili desno je moguće igrati jedino ako su polja spojena linijom, dijagonalno nije dozvoljeno pomerati automobil.
Time se završava potez i igru nastavlja sledeći igrač.
PRETICANJE
U situaciji kada je ispred vas automobil drugog igrača, morate krenuti u preticanje. To ćete izvesti tako što koristite slobodna polja levo ili desno.
DOLIVANJE GORIVA I ZAMENA GUMA
Na stazi su obeležena pollja „dolivanje goriva“ i zamena guma“. Ukoliko se vaš potez završava na tim poljima nastavljate dalje igru ali ste dužni da u tom krugu uđete u „garažu“ i propustite jedan krug bacanja kockice.
PROKLIZAVANJE:
U krivinama su polja koja označavaju proklizavanje vozila
Ako se vaš potez završava na tom polju vaš automobil je „proklizao“ na polje u stranu napred.
SUDAR
U slučaju da usled gužve na stazi, prilikom proklizavanja, dođe do sudara koji se ne može izbeći igru nastavljaju sa istog polja. Oba vozila su dužna da uđu u garažu i propuste krug bacanja kockice.
UBRZANJE
Ako se Vaš potez završava na polju broj koji dobijete u sledećem bacanju kockica uvećavate za dva (+2).
DUŽINA BORAVKA U GARAŽI
U garaži ćete provesti onoliko krugova bacanja kockice koliko ste „kazni“ (sudar, dolivanje i zamena guma) skupili u jednom krugu (max. 4). Ne možete biti dva puta kažnjeni za isti prekršaj u istom krugu.
NAPOMENA:
U POSLEDNJEM KRUGU KAZNE NE VAŽE I NEMA ODLASKA U GARAŽU
Igra traje koliko se igrači dogovore, optimalno je 4 kruga (oko 20 minuta).
Pobednik je automobil koji prvi prođe ciljnu liniju.
Eng
"Big Prize of Belgrade", it was designed by me in 2015
In my desire to hang out with my child as much as possible, I came to a creative idea to come up with an interesting game.
Since I and I and my child love cars, I was thinking of playing under the name "Big Prize of Belgrade".
Inspired Grand Prix, which was held in 1939 in Belgrade, I gave this name to this game.
The game was very interesting and I liked everyone who participated for the first time in it, and I can boast that this game continues to play within my own, but also from other families.
RULES OF THE GAME
A game in which 2-4 players can participate.
It starts by throwing a dice to determine the order of the car.
A larger number determines a better position at the beginning of 1-4.
Because of the greater reality, only one dice is cast, once.
The game can start!
TROUBLESHOOTING
The player moves his own car for as many fields as the number got on the dice. Movement is possible only forward, left and right (depending on the situation on the track and the desire of the "driver" to take the most favorable position on the track). When moving, it is not allowed to use the same field twice in the same move. Left or right it is possible to play only if the fields are connected by line, it is not allowed to move the car diagonally.
This ends the move and the game continues with the next player.
TRANSITION
In a situation where a second player is in front of you, you have to go over. You will do this by using the free fields left or right.
FUNCTIONING AND REPLACEMENT OF TIRES
On the track marked "fueling" and tire replacement "marked." If your move ends in those fields, continue the game, but you are obliged to enter the "garage" in that circle and miss one round of the dice
TACKLING
In the curves are the fields that indicate the slipping of the vehicle
If your move ends in that field, your car is "slipping"on the field aside.
RAMPLING
In the event of a crowd on the track, when slipping, there is a collision that can not be avoided. The game continues from the same field. Both vehicles are obliged to enter the garage and miss the circle
REDUCTION
If the move ends in the field the number you get in the next throw of the cubes is increased by two (+2).
LIVING ROOM IN THE GARAGE
In the garage you will spend as many dice throwing circles as you "punish" (crash, fuming, and tire replacement) in one round (max 4). You can not be punished twice for the same violation in the same circle twice.
-
NOTE:
IN THE LAST CIRCUIT OF THE PENALTY DOES NOT APPLY AND NO WARRANTY IS IN THE GARAGE
The game takes as long as the players agree, the optimum is 4 rounds (about 20 minutes).
The winner is a car that first passes the finish line.
-The video was taken from the channel Dragan Vranić published on the YouTube
Звучи крајње узбудљиво @debeli-stole. Ко је био први шампион? :)
Pobednik ove trke je bio Italijan Tacio Nuvolari :)
A kod kuće, zna se :)
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