FORZA HORIZON 4: FORTUNE ISLAND

The Forza Horizon series, which brought us to Britain and, apart from the open environment and the dynamics of the world, offers weekly and alternating seasons. However, the authors did not complete the game. Not only add new updates and DLC packages, they also work on the first expansion that was released last week and continues the tradition that has been here since the first. Extending Forza Horizon always brings games to the extreme game. The unit pulled us out of Colorado to the rally stage. The pair comes from the best expansion in the form of the extreme island of Storm Island. The trio led us first into the snowy mountains and later we bent with the fantasy with the Hot Wheels tracks. Now we have Forza Horizon 4: Fortune Island.
The Horizon Festival is once again attracting us to another extreme island, which is not in Scotland, and the game again changes its visual character, which clearly comes from the basic game, but it also offers many new ones. The expanding price costs 20 euros alone or is in the expansion pack with another one that is still waiting for us. You will be added to it by adding a new icon on the map of the world, where your hovercraft comes and goes to the new island. And when you travel by hovercraft, you will probably imagine that this is not an ordinary experience.
The new island revives you with visuals. Good weather is not enough, but it's just cold weather, rain and lightning when this new environment is the best. When you deal with your beloved "sandwich" in sand and sand on the beach, or when you walk through huge rocks, druid ruins or shipwrecks with broken cliffs. The environment may not be that big, but it's all there and the game is based largely on a whole new atmosphere when the burning rocks are high above you, and the crown gives rain to rain or even polar begging to scatter the sky at night.

This, however, is not the only theme typical of the Fortune Island expansion. The name suggests a lot, and as they were pirated in this year's games, they also decided to reach Playground Games. Not directly, but the pirate theme here is definitely represented, and that's the treasure you can look for. As you progress through career expansion, each level unlocks a new puzzle. If you solve it, you will get an indication of where the treasure is hidden (up to 1 million). Then it's up to you to find him. The riddles are spelled and tied to certain activities and specific cars. For example, you have to make a specific piece with a car. Then there is only one of 10 treasures in front of you, which are often hidden in really extreme places.
The career is divided into 10 levels and each one brings with you not only one new treasure, but also the conditions to unlock another when you must again climb the ladder by collecting the points you receive not only for placements but also for other activities to have you are constantly impressed with progress and you have not stagnated for a moment. Well, and finally, there are two challenging events that will take you around the island to finish your career here. One will lead you along the roads, the other and beyond.
But the two beasts are defeated by a relatively long way. Not as long as the basic game, but the expansion is fairly decent and you can be sure that you will have a stack of content to play even after level 10. The progress system is the same as in the basic game. You will come to the island and it will offer you the first few races in different categories, and the higher you have, the more you get them open and open. There are simple events, championships and stunts, drifting zones, speed traps and speed zones. These are all things you know from the basic game very well. Likewise, race categories, whether they are road trips, or take you off the road. In this area, it is so classic that you are well used to.
There is also one new feature, which is Trailblazer events, which give a great deal to the open world of the game, and even though they are only short routes from point A to point B, the journey is what you almost do not find. You can fly over the rocks, walk through natural tunnels, grass, forests and the like. Just to get to your goal in the shortest time and overcome not only yourself but also friends in the tables. Although it seems like a simple concept, and it's simple, it's really fun too, and while some are fairly straightforward, on others you do not really want to sit in the car, but in this game the trekking tracks are really fun.
The problem with this expansion is that besides treasures, this is the only new part of the content. You would expect that the authors will be more experimenting with expansion and adding new types of events, but unfortunately not. They also took some really popular things you know from the main series. Do not buy houses, for example. You will not find the various story missions. Well, and there are not barn finds here, and they seem to have replaced their treasures. That's a little pity. The treasures are fun, but barn finds have their charm. The content is no less here, just more focus on more traditional forms of racing and the game has been added dramatically in the area of drift.
If you're just enjoying drifting in the game, you'll be here. Compared to previous expansions, the game has fewer paths. They are "only" 63. But they are significantly longer, more resilient than ever before. There's probably the longest drifting zone in the series and when you're overtaking it and trying to keep your car's rear-end skid on the downhill downhill, you will not even mind that there's not so much new, but just "classic." For drifters, Fortune Island is a paradise, and the authors are aware of it, so this activity is often pushed to the fore and just a map view, and you already know that some sections were designed specifically for that.

On the whole, emphasis is placed on some really strong details. It has much more memorable scenery than a basic game, and you get to the most extreme places, as witnessed by a game spring that is full of water and mud, but now you can notice some places, especially the lakes and islands around them that are suited to the winter and we will see how they turn them. The game is now best when things go to the edge. Some tracks are drawn right along the edges of the cliffs, when you ride straight along the wheel and of course you also have to go through the skewers. In this way, the game pumps your adrenaline into the veins, and that's how you use it best, and it is fortunate that the authors have done enough work at a similar moment.
The Fortune Island fleet has grown ten new cars right now, covering a few different classes, so you can get somewhere in the news, no matter what class you drive. At the forefront of the entire offer is the 2019 Lamborghini Urus, which has also reached the "cover" of expansion. Next 2018 BMW M5, 2017 Ram 1500 Rebel TRX Concept, 2002 Koenigsegg CC8S, 2018 Exocet Exocet Off-Road, 2012 Lamborghini Aventador J, 2010 Saleen S5S Raptor, 1953 Morris Minor Series II Traveler, 2018 Funco Motorsports F9 and 2015 Hoonigan GYMKHANA 8 Ford Fiesta ST RX43. Some are locked behind progress, so you have to make them available by playing.
Besides, everything is missing things that you know from the basic game. You can customize your cars not only on the visual side with a really profound polar editor, but also on the performance page, so you can pull out as many old horses as you can under the hood. They also do not have the opportunity to create their own events and share them with other players. And there is no end there. Expansion has its own Forzathon events, you can play multiplayer in all of its parade, join clubs (you can still find us under the name SECTORsk) and the like. You'll find it all in more detail in the original game review.
Audiovisual has not changed much here. The overall atmosphere of graphics has changed due to the otherwise lazy environment and the game really comes down to everything that awaits you, whether it's the nature of the landscape, or the whirlwind of local weather. In short, the game still looks great. And it sounds great, too, but the sound side too does not grow. New cars have received the corresponding sounds, the radio offer has not gone too far, but at least the radio moderator commentary has grown, which corresponds to that of the island and is so much more varied with a few more lines for every single radio you can find in the game.
My impression of Forza Horizon 4: Fortune Island is a little ambiguous. It's really good and great fun, especially when it's going to be the edge. It is set in a really well-worked environment that you will fall in love with. And it brings with it a good fleet extension. It could have been the best expansion in the Forza Horizon series, but unfortunately something is missing. The island could have been a little bigger, but there was more activity here. If a barn find, some castle, and other options from the basic game were to return, the Storm Island expansion would be overcome. This is the "only" quality eight.
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