Bringing ancestral patterns to life: The final stage of a pre-Columbian design.

in WORLD OF XPILAR5 days ago (edited)

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If you've seen my previous posts, you'll remember that we started by mastering Blender's precise geometric grids and then used those fundamentals to draw a traditional pre-Columbian design. Today, we'll finally bring that artwork to life by moving from a 2D graphic to a fully developed 3D object.

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In this video tutorial, I'll show you that while modeling the shape of a ceramic jug is a surprisingly quick and easy process, starting from a simple single vertex

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and then giving it volume.

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The real "magic" happens during the texturing phase.

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We'll explore how to apply our design to a curved surface

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to achieve a look that feels both ancient and modern.

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Watch the video here:

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I wish you a very nice day!

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 5 days ago 

¡Hi friend!

#play

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Video reviewed by speem videos watcher @luisito01

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 5 days ago 

Thank you!

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 4 days ago 

Thank you!

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