Viridium Weekly Recap #7 | Blizzard trying to Patent the "Play of the Game" feature, More information on Battle for Azeroth's PvP, Runscape's new Elite Dungeon, and more!

in #gaming6 years ago

Hey everyone, @Piroct here for your Viridium Weekly News Recap!

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Blizzard is trying to patent "Play of the Game" feature.



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Everytime a Overwatch's match ends, players are shown a short clip, The "Play of the Game", that highlights the moments in which a player swung the roung over its team's favor.

The feature has proben to successfully popular and Blizzard isn't pleased with other games having the same feature. Blizzard's application was first published on the official US Patent & Trademark Office (USPTO) last month and it was labeled as "Docketed new case, ready for examination".

This is the disclosure of the patent:

In an approach, a game server records events that occur within a match of a video game played using a plurality of game clients. After the match has concluded, the game server scores the events according to a plurality of criteria corresponding a plurality of play of the game categories. A sliding window is passed over the events in a number of increments. During each increment, the score for each event that falls within the sliding window is aggregated for each of the categories. The game server then selects a play of the game category and determines the top aggregated score for that category. Once determined, the game server sends one or more instructions to the game clients which causes the game clients to display a replay of the events that occurred during the time window increment corresponding to the top aggregated score for the selected category.

There has been a little of public backlash from players agains Blizzard, let's hope that the backlash grows and the application fails.

You can check the application HERE, searching for the application number 15/374,523.


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More information about the PvP aspect of Battle for Azeroth!



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Battle of Azeroth is bringing a lot of sweet features into the game as well as tons of changes. Let's dive into them real quick! There are 3 new additions: War Mode, Bounties, and the Dueler's Guild. PvP Talents are getting a change too!

In Legion, you were expected to go through honor levels to unlock PvP talents, which left newcomers in disadvantage. In Batle for Azetroth, talents will be unlocked as you level. There'll be groups of talents instead of rows to choose from, and when you hit level 110, all talents will become available.


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Now into the new features! I'll let the WoW Forum Blog explain why "War Mode" is a thing:

"With War Mode, we wanted to solve the problem of some players feeling 'locked' into one play style or another by their realm choice. They might have picked a PvE realm purely because their friends were there, even though they were interested in open world PvP. Conversely, they could have chosen a PvP realm to start, but later decided it wasn’t for them anymore. War Mode provides a way for both styles of gameplay to co-exist for every player--and with the way realm sharding works now, we felt this was the right opportunity to let players choose."

Withing this mode is the feature of "Bounties". Inside the War Mode you'll gain something called "Infamy" by killing enemy players. By killing a certain amount of them you'll gain the rank of Assassin, that carries a 15% increase to health and damage for you to enjoy. But everything has a down-side. When in Assassin Rank you'll likely be spotted by other players on maps, and they'll probably chase you with the Bounties and Conquest Points being the reward!

Now Boralus and Zuldazar have outdoor arenas which are perfect for the Dueler's Guild. Here you'll be taking 1v1 matches, once you lose, it's over, but if you win over and over again you'll get some cool achievements as well as the chance to earn the Contender Title.


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Guild Wars 2 releases "Living World Season 4 - Episode 3".


"Long Live The Lich" is the title of this new episode and is now live for you to play. This episode includes the new Roller Beetle mount, Domain of Kourna map, Warhorn Verdarach Legendary Weapon, and a new Fractal cungeon called "Deepstone". In addition to all of these features, players will be facing teh Undead Overlord of Elona!

You can experience this new chapter if you have already the Path of Fire expansion. Check the trailer here:



Runescape's first Elite Dungeon, "Temple of Aminishi".



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Last week Runescape realeased the Temple of Aminishi, the first Elite dungeon to be added to the game. The dungeon is described as a "Raid-like" dungeon, but it can be done either solo or with a friend. Beating the dungeon will reward the players with new cosmetic outfit, Tier 82-92 equipment, as well as raising their Dungeoneering skill.

Seems like we'll be seeing more Elite Dungeons as they'll become a regular part of Runescape's updates, and we already know that we'll see the second Elite Dungeon this summer!

“Elite Dungeons are a great way of delivering raid-like experiences without having to gather together a large group of friends and clanmates. The launch of the Temple of Aminishi offers a brilliant way to experience the continuation of The Arc storyline we began in RuneScape a couple of years ago, with a compelling tale and challenging bosses to overcome. We’re really excited to see what players think as they battle their way to Seiryu’s chamber and learn the secrets of the azure water serpent.”

Check out the trailer here:



On the Side-notes:


  • MapleStory 2 Second Closed Beta Testing will begin in July 18.


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  • Trion Worlds buys Gazillion Entertainment Assets.


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  • Bloodstained: Ritual of the Night gets a Story Trailer and teases in-game footage.




That's all for now!

Thank you for your time, don't forget to follow for more gaming posts and to upvote if you find this post of your liking!


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