Dastan Prince of Persia

in #art6 years ago

Dastan Prince of Persia

Hello my friends, today I show you a paint that I made a long time, it´s about Prince of Persia

The Prince is the name given to a group of fictional characters who act as the main protagonists of the Prince of Persia franchise, developed and published by Ubisoft. There have been several distinct Prince characters, all sharing general traits. The most prominent version was first featured in the 2003 game Prince of Persia: The Sands of Time, who has featured in a large number of games set within the first game's continuity. In the 2008 reboot, the Prince is not from a royal family, but was planned to earn his title during the course of his journey. In the film adaptation of The Sands of Time, the prince is called Dastan

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The Prince was originally created by Jordan Mechner for the original 1989 game. His main concepts for the character were taken from Middle Eastern fiction such as One Thousand and One Nights, while his athleticism taking inspiration from the opening of Raiders of the Lost Ark. The character's movements were created by Mechner by capturing footage of his brother and transferring them into the game using rotoscoping. For The Sands of Time, the Prince was redesigned and rewritten, and over the course of its sequels, was developed in various ways. The 2008 series reboot redesigned him around a concept of a prince in making. The character Dastan was played by Jake Gyllenhaal, who willingly accepted the challenge of playing the Prince. The Prince was originally created by Jordan Mechner for the original 1989 game. His main concepts for the character were taken from Middle Eastern fiction such as One Thousand and One Nights, while his athleticism taking inspiration from the opening of Raiders of the Lost Ark. The character's movements were created by Mechner by capturing footage of his brother and transferring them into the game using rotoscoping. For The Sands of Time, the Prince was redesigned and rewritten, and over the course of its sequels, was developed in various ways. The 2008 series reboot redesigned him around a concept of a prince in making. The character Dastan was played by Jake Gyllenhaal, who willingly accepted the challenge of playing the Prince.

For Warrior Within, a decision was taken by the development team from the outset to make the game's atmosphere darker. They also wanted to flesh the Prince out as a character, as they had felt something was lacking in The Sands of Time. With these concepts in mind, they decided the Prince would "grow up", with the story being more focused on his character than him saving a person or place. The two people most involved with the Prince's redesigned were art director Mikael Labat and illustrator Nicolas Bouvier. During the early stages, some hybrid designs with his appearance in The Sands of Time were created, but it was soon decided that the team was not being radical enough with the redesign. His "charisma" needed to be new, yet consistent with the events of The Sands of Time. His new armor reflected this change: it is made up of interlaced leather straps, granting him protection while giving him freedom to perform his acrobatic movements. His design and portrayal in The Two Thrones was intended to be a balance of elements from both The Sands of Time and The Warrior Within.[10] In The Forgotten Sands, the story was written around the Prince still being a developing character, learning what it takes to be a ruler and to take responsibility for his actions. His representation was a cross between his portrayals in The Sands of Time and Warrior Within

Information taken by Wikipedia

Original creator games Jordan Mechner, Paint made by @lindeicy

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