I've done it again. Took too long of a break and now the game is "too hard."
This is often the case with me in modern gaming. Because of life and the things that come along with it like hanging out with friends, work, and some exercise here and there, I have put a game to the side for "too long" and now when I return to it I don't remember how to do anything and the game is "too hard."
This has been any number of games in the past but this time it is Ori and the Will of the Wisps. In that game you are progressively loaded up with more and more options and buttons/moves as you progress and this make the controls increasingly complicated and the platforming more difficult by design. If you stay away for too long you can feel overwhelmed by it all and you just get your ass handed to you in combat.

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I'm not sure at what point it is that they stop putting button hints on screen for how you progress, but the last time I stopped playing must have been past that point because now I am just wandering around with no clue as to what it is that I am supposed to do now... lol

This has happened to me in so many games in the past and a lot of those games are considered to be some of the best games that have ever been made. Ones of particular note are RDR2 and the Witcher 3. Those are both epic games and I would play them for a week or so, then something would happen in my life to make me put down the controller for 10 days or so and I would come back in with very little idea about how anything works and die so often that I get frustrated and quit.

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Thankfully, in Ori i did progress far enough in the game that I can warp back to previous portions of the map to easier areas and just kind of tool around and refresh my memory about what the hell the buttons do. I know what will happen though, I am going to go through all of that and then get my skills back up to par and then I will put down the controller AGAIN and the cycle will repeat anew.
one advantage that this Ori has over the previous one is that you can actually backtrack whereas unless I am remembering completely wrong, that wasn't an option in Blind Forest and the main reason why I quit that one was because there was a very difficult platforming section that required such precision that if you did it even slightly wrong, you were going to fail. It was near the end of the game but I died so many times on that level that I just watched someone else do it on YouTube and left it alone.

There's a lot of map and a lot of places I can warp to and just move around a bit until I remember how things work. So in that regard I am very happy that Will of the Wisps is like this because the game is beautiful and as is the case with both Ori games, the story is very compelling and ominous.
So will I end up making it this time? Well, I would not bet on that. I reckon I will do what I always do and end up playing this game for a couple of days and the will just stare at the controller thinking to myself "that's too hard, I'll just watch Netflix."
Perhaps as an older casual gamer that is just the way that I am these days. I am not a hardcore gamer and play almost everything on easy or at the most, normal difficulty. The days of me "gittin gud" are behind me. I don't want to anymore.