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RE: My First Attempt at Sculpting A Full Female Figure in Blender 2.80RC1
Also important is getting other eyes on it (though that's easier when you're in a company like you are). My sister and I spent ages glaring at my base models trying to work out what was wrong with them. She eventually worked out the lower leg was a little bit too long XD (I'm disproportionate so didn't notice, probably should have used my partner as a model instead of myself but anyway XD).
Sculpt looks pretty good so far :)