I just set the blending mode for the lineart in multiply (if I added any white), I make a base with the shapes to paint over it and then just add few different gran values =)
I would first go back to the fundamentals in your case, because I see you struggle also with the shapes and anatomy. You also repeat a lot the same pose, like X standing shape for all your characters. You could add some dynamism by changing these postures and guide the eye to the next frame.
I also see that you don t work on the backgrounds almost in any frame. Try to put these things together and I am sure that toy will have a great improvement =)
I get what you mean there...It was a draft really...It didn't undergo any study and I was in a rush doing it.And the background...I don't have time for that...Everything was just pushed in..But thank you for you're advice...I'll follow that.
I just set the blending mode for the lineart in multiply (if I added any white), I make a base with the shapes to paint over it and then just add few different gran values =)
Those tones , if used properly, can give a pop on my work...Thanks bro...Check out what Ive attempted bro..Its not that good yet, but I enjoyed doing it.https://steemit.com/marveloustales/@tediursa24/marvelous-tales-6-draft-1
I would first go back to the fundamentals in your case, because I see you struggle also with the shapes and anatomy. You also repeat a lot the same pose, like X standing shape for all your characters. You could add some dynamism by changing these postures and guide the eye to the next frame.
I also see that you don t work on the backgrounds almost in any frame. Try to put these things together and I am sure that toy will have a great improvement =)
I get what you mean there...It was a draft really...It didn't undergo any study and I was in a rush doing it.And the background...I don't have time for that...Everything was just pushed in..But thank you for you're advice...I'll follow that.