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RE: INTERACTIVE BATTLE GAME - FIGHT #4 - THE WINNERS GET THE STEEM!
I'm going to poke the heavily armored guard for a couple of reasons:
- After being poked and blinded, the wizard has more options for a response, including spellcasting and long-distance strikes. The guard's options are more limited, especially if I just parry his first attempt at a strike and then poke.
- The wizard looks he could be a boss character, but I know that the guard is not.
Impressive assessment, not easy when all you have is a sharp stick and a Santa outfit - your correct these guys aren't weaklings.
Lets see how it goes.