# MODELLING_1 : ''Lowpoly Handpainted Dagger'' in MAYA (3D MODELLING)
Hi Steamians
Here is my first handpainted model. I modelled this in Maya and Texture was handled in Photoshop. I modelled this about a year ago and i wanted to share with you guys
Just to do that i took a quick render in Marmoset Toolbag and here is the final result
Some pictures of my process from modelling and texturing part ^_^
* Base Mesh
* Adding Textures in to Mdel
* Texturing over UV Map '' Adding Shadows first''
* Base Coloring over shaded map
* Adding some Lights
* Final Details with extra shadow and light layers !
Hope you guys enjoy it \o/
if you have any questions or suggestions feel free to write me and ofcourse any upvote would be appreciate it ^_^
I will be posting more of my models
(Thanks to the ''Lance Wilkinson'' who inspired me to do this with his great tutorial. I recommend you to check on his channel on 3dmotive.com)
* [TR]
Merhaba arkadaşlar modellemeye ilk başladığım zamanlardan handpainted hançer. Texture'ın hazırlanış kısmını adım adım göstermeye çalıştım. Umarım hoşunuza gider!!
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Awesome work dude its !originalworks
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Modelleme konusunda sizi arada sırada rahatsız edebilirim bu tutorialdan sonra :)
Ne zaman istersen ;)
That is very cool. It's amazing how good models can look when low poly. I use Blender to make models for games. I may have to upload some of those.