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RE: My first unreal engine level design

in #dtube8 years ago

Cool stuff :D

I have some tips to improve the scene:
-add more contrast (other textures or as a post process volume effect)
-find a good colour tone for your trees (e.g at the moment some trees look like they emit light / use an emissive material -> make them a little bit darker so that they fit to the surrounding tress)

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