Gamedev blog : My progress making a game for 2 game jam part 2 - 003

in #gamedev6 years ago

Hello everyone,

Yup,
Yesterday I decided to make a game that can join 2 jam.
https://itch.io/jam/weekly-game-jam-49
https://itch.io/jam/godotjam062018

The themes of 2 jams : Explore the Abyss and TEMPERATURE

Previous idea: The game where the player gets his temperature down when he goes too deep into the abyss.

My progression so far:

  • The dungeon: the unlimited dungeons where you can get in, you can get out. In fact, you can get to the abyss entrance just by standing in front of the current dungeon entrance.

    Credit: Graphics: dogchicken - opengameart
    Luis Zuno (@ansimuz) - opengameart - ansimuz.com

  • The temperature and the meter parameter:

  • Some transitions between scenes.

  • A simple dialogue.

  • A new gameplay discovered when testing the dungeons:
    meowindungeons.gif
    Everytime player presses Space( jump) the dungeon changes and thanks to that player can access to many areas.

Plan:

  • Enemy
  • Item/ Mineral
  • Upgrade system???

Thanks for reading.

Sort:  

is the dungeon completely random because you might want a system that makes sure the level can be finished and there's always a way to not jump to your death

according to the original q of games one of the main rules of core game development is that, regardless of difficulty, it should always be possible to finish, even if it requires world-class street fighter or tekken level combo skills on a joypad, it should never come down to simply being impossible so if you generate the dungeon on every jump the player HAS to have a pad to land on from which he can contine or in worst case re-start (not advisable), its a psychological thing

to calculate if there's a platform in reach before rendering the screen to screen shouldnt be too hard depending on the versatility of the tool you're using but its very important that the player never gets the feeling that the game is simply cheating to the point of impossible

... i sound like some ancient whatever dont it but

it does make sense

take your average prepare to die edition : even at ng 7+ its possible to do it, it will never put you in a position where you get stuck at a point where suicide is the only option

Thanks for advice. The dungeon is random and there is always a way to get back. The generate every jump (not exactly every jump though since if you are in air you can press Space and the dungeon will generate without jump again.) is just a mechanics I thought of and didn't use yet. I may use it later . Your advice is very useful. Thanks again.

thanks for the compliment :) ... i would like to get back to gameguru, appgamekit and rpg maker once i get the steemshow up and running semi-automated .. i kinda crashed out mentally in december and i havent really found my brain back yet ... it's good to have mechanics and libraries ready for future use :) always

Well done @vhhau! You successfully guessed the match result.

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i'd like to get some attention for https://itch.io/, which got brought to my attention by @vhhau , a regular on @ubasti and @sakhmet ... a project which if not already present might be worthy of @utopian-io #utopian-io attention

upvote inc. in 59 minutes dearie , it would be 8 cents but is about 3and a half right now due to i have no clue who is bent on wrecking the steemverse

keep going, the power of plankton in zounds is greater than the power of idiots in large numbers, we are supermassive and whales simply starve without us :p

maybe its not lofty enough

i dont really know what they consider open source

This post has received a 3.10 % upvote from @speedvoter thanks to: @rudyardcatling.

well that wasn't worth shit was it ? i spend 0.1 and the post is still at 0.01 after your vote ...

i wont make that mistake again :)

i can understand a little less in dour times but 0.01 for 0.1 ?

that's not acceptable

Just send 0.001

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You got a 4.49% upvote from @sleeplesswhale courtesy of @rudyardcatling!

thats more like it :) ... just once, cos i never heard of the site, i have by no means or way the money to do this