RE: DrugWars - Is it really sustainable, and other things.
Nice post! I have two things I wish they would fix. I wish you could easily see how many troops you have somewhere. I also wish you could see how many people have used your referral link. My total investment now is a little more because I have taken the rewards they sent me the past two days and invested them back into the game. You are right though. That first batch of 20 Steem was solely invested in drug production and though it gave me a decent payout, it hindered me from being able to build anything else until I also increased my weapons and alcohol production. As of right now I am looking at a payout of 4.5 STEEM tonight plus 1.5 STEEM from the daily bank heist. My drug production has seemed to slow down and I think that is due in part to the changes in the code they made after @exyle pointed out the bug to them.
The daily heist... Is this a sure-fire way of protecting your drugs? if you never have any they cant be stolen! 1.5 from the heist means you have put a load of drug money in there! Is this the way its going to head just to protect yourself?
I don't know, it could be. I do it mainly because I regenerate them quick enough that it isn't a huge deal. 1.5 Steem isn't a ton but then again it is all relative right?
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