For Honor: The Crash Happened!

in #gaming8 years ago

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GitHype have released the statistics and some of us aren't surprised! For Honor has a 95% player drop in 3 months!!!! Check these guys sum the game up in a few minutes.

So this blog comes just a week after my rant about the centurion. 3 months after the release of For Honor and statistics show an average of 2200 players per hour which is a 95% player drop on all platforms. Ubisoft has succeeded in crashing For Honor. The total players left playing is almost jaw dropping. Ubisoft plan to support the game despite the low users all the while they profit from micro transactions aka cheap dirty money methods. Completionists proved 700+ dollars or a year and a half of your grinding time to fully complete each character with each extra (ornament, colours, elite outfits etc). Just ridiculous. Peer to Peer servers which is like being on a host stealing his internet from his neighbour. The new update that threw another load of players off. Ubisoft have well and truly blown it. I am and I'm sure many others are not surprised that the games crashed to bare minimum.

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I wish Ubisoft all the best in the future. As I've mentioned before I won't be buying a game made by that organisation ever again. The gaming industry needs solid companies providing reliable games with dedicated servers, to listen to its community, to provide a service gamers expect in the year of 2017 and onwards. I once believed EA was the worst on earth but no oh no Ubisoft takes that trophy.

On a happy note:
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