Zombie Adventure - Game 13 - Day 12 (Jan. 8, 2018)

in #gaming7 years ago

Player 1 makes a bold move and rushes to the injured Hulk by the car at the South end of town! (The back end of the bus is now raised.)

Objective: Find and recover the record book from the abandonned city. Only one player need leave the city with the book to win the challenge. (This game is using TELEPORTERS, requiring just 1 action to enter and be moved.)

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Players turn from day before:

(4) justatouchfey [bat, rifle] Moves East. Misses the Hulk once, then puts one damage on the Hulk.
(6) hasnain06 [bat, gasoline, pistol, Molotov] Move North, then East and kill the injured Hulk.
(3) rayne122 [CZ-550, torch] Shoots and kills the Walker to the North. Moves South twice.
(2) pawsdog [rifle, axe, gasoline, torch, Molotov] Shoots at the Hulk to the North. Misses once, then puts 1 dmg. on the Hulk.
(5) safat [pistol, axe] Fails with 3 attempts on the Walker to the North.
(1) pandorasbox [rifle, axe, Molotov] Moves South, moves South and moves East to join the injured Hulk by the car.

Players can see a spreadsheet with their inventory here:

https://docs.google.com/spreadsheets/d/1k5jXGMU9CF-9V3ZCz2YHGP7aswEiTizxfu4SBy-s2vI/edit?usp=sharing

This game is already in progress. You are welcome to sign up for the next one when it is announced (after this game ends).

The Rules of this game can be found here:

https://steemit.com/gaming/@happyme/zombie-adventure-game-13-sign-up-here

Prizes:

The only legal way to get these exclusive buttons is to play the game and win.


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Zombie Turn after the players made the above moves:

All zombies pre-existing on the board move: A Walker moves into the room with players 4, 5 & 6. The injured Hulk attacks player 1. Rolls 4 putting 1 damage on player 1.
Zombies spawn at spawn sites:
bottom left rolls a 4 = Walker.
top left rolls a 4 = Walker.
top right rolls a 4 = Walker.

GameJan8.png

Original zombie image used in the button obtained from https://pixabay.com/en/zombie-death-dead-day-of-the-dead-1801470/ (CC0)

In case you missed it, you can buy chain-link jewellery here using Steem!

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Fight the walker sharing our square. If I kill it, fight the one to the N.

Player 4

Action 1: Attack the Walker in the same space using the bat. Roll 3 = fail.
Action 2: Try again. Roll 6 = success. The Walker has been beaten.
Action 3: Use the rifle to shoot the Walker in the next room to the North. Roll 4 for a nice head-shot to take it down!

Of course I slay the hulk with my axe first! no matter how many actions it takes to chop it down!

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Then I wait, for player 3 to shoot at the unwounded hulk, before I spend my other actions. If he fails, I can molotov it, or otherwise!

Player 1

Action 1: Use the axe to hack at the injured Hulk. Roll 5 = success! Revenge is sweet!
Generally we don't break up our actions and rather elect to wait until after the other player takes their turn, but since this action would have taken place in this order anyway, I don't see the harm in allowing it this time.

Oh! Ok, yes well fortunately it works out this time like you said.

Of course, it's MOLOTOV TIME!!
Two hulks, one turn! I am a zombie slayer

Sadly, I could not find a fitting gif

Edit: Oh and with my remaining action I shoot the walker dead!

Action 2: Toss a Molotov at the Hulk and listen to the sizzle and pop as you watch it burn!
Action 3: Use the rifle to shoot at the Walker in the spawn zone. Roll 6 You carefully level the rifle and gently squeeze the trigger. HEAD SHOT!

3 zombies in one turn! WOOT!!! You are a killing machine!

Haha! I told you, I feel powerful!! i'll clear this entire map by myself if I have to!!

move w and join player 2 and get on the car move fast and attack together to give a good fight back and help each other to cover ourself

Player 6 - hopefully I understood the instructions correctly.

Action 1: Move West to join player 2.
Action 2: Use the pistol to shoot at the injured Hulk next to the bus. Roll 2 = fail.
Action 3: Try again. Roll 3 = fail.

Kill the the hulk with cz-550.
Move South once and shoot at the walker to my West now.

Player 3

Action 1: Using the CZ-550, shoot at the Hulk to the South. Roll 2 = fail.
Action 2: Try again. Roll 2 = fail.
Action 3: Try again. Roll 3 = fail.

Well THAT was disappointing! I was looking forward to writing about how you blew big holes into those zombies with the CZ-550.

Damn. Looks like player 1 will need to do something about that hulk. I just hope it doesn't come towards me :p
I don't have any melee weapon to get rid of it :p

Well, Player 1 was prepared to use a Molotov if necessary. However, it is always satisfying to use those on a mob of zombies after opening a door.

Yeah. I was hoping to make him use that on a tougher situation :D

I think, I will go for another search next round for a melee weapon :)

Good idea. I would too if I were you.

Don't worry, I'm taking them all out!!!! in one turn if I am lucky!!

I see u did it all by yourself !! :D
What are you ?

Protagonist from "Into the dead" android game ? :D

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move west then north and try to kill hulk

Player 5

Action 1: Move West.
Action 2: Use the pistol to shoot at the injured Hulk next to the bus. Roll 4 = success! The injured hulk next to the bus has finally been disposed of.
Action 3: With 2 wounds, you may be best to play safe and skip the last action?

ok skip last action

Fire on the Walker north of the bus and keep firing until it's down. I assume I'm out of range of the Hulk two squares north of the bus? If so, I'll wait here with my finger on the trigger ready for the Walker to come in range.

Player 2

Action 1: Use the rifle to shoot at the Walker North of the bus. Roll 3 = fail
Action 2: Try again. Roll 2 = fail.
Action 3: Try again. Roll 1 = fail.

Geee... what is with the rolls today???!!

Yikes! Lucky Player 1 and Player 4 were total monsters... else we'd be in trouble.

YUP! With a bit of a lull, it might be worth player 3 going to the car and searching with player 1 as back-up in case something bad is found. In other words, player 1 waits for player 3 to complete the search before taking a turn. The remainder of the team can keep attacking while player 4 checks out what the other button does.

Glad you think so. It would be nice if you joined the team for the next game.