Zombie Adventure - Game 18 - Day 3 (Mar. 27, 2018)

in #gaming8 years ago

Players sharing a square will now be required to attack each other.
There are 3 treasure chests hidden somewhere on the playing field and one of them is guarded by a skelleton. Attack the chests to smash them open and find an axe within.

Objective: STAY ALIVE long enough to reach the X in the North-West corner before anyone else does!

ZombiBanner3.png

Players can see a spreadsheet with their inventory and health here:

ctrl + L-click OR R-click and choose to open in a new tab (these are the ONLY solutions I found for opening a new tab/window).
https://docs.google.com/spreadsheets/d/1k5jXGMU9CF-9V3ZCz2YHGP7aswEiTizxfu4SBy-s2vI/edit?usp=sharing

This game is already in progress. You are welcome to sign up for the next one when it is announced (after this game ends).

The Rules of this game can be found here:

ctrl + L-click OR R-click and choose to open in a new tab (these are the ONLY solutions I found for opening a new tab/window).
https://steemit.com/gaming/@happyme/zombie-adventure-game-18-sign-up-here

Prizes:

Everyone who plays gets daily up-votes.
Winners can also print their own "survival" token using this link.

Zombie Turn after the players made their moves:

A Hulk attacks P9, rolls 2 and misses his mark!
A Hulk attacks P2, rolls 5 and places one damage on P2!
A Walker attacks P1, rolls 5 and places one damage on P1!

GameMar27.png

Spawning

Each time a player moves into an un-charted space (blacked out), new zombies spawn based on dice rolls.
6 spawns a Hulk, 5 spawns a runner, 4 spawns a walker and 3, 2 or 1 spawns nothing.

happystore

In case you missed it, you can buy chain-link jewellery here using Steem!
Check the #happystore for weekly deals!

Support gamers

I've created a curation trail using steemauto, a free autovoter that is linked via Steemconnect (a service run by Steemit Inc., so it is safe to use) that will allow you to auto-vote and collect curations from all the mostly game posts that I vote on and support your fellow gamers effortlessly. You can find my trail by searching my username in the trails search function.

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I'm going to try the steem auto thing.

Hmm... I'm going to go E. sneak sneak

Player 4 (5th)

Moves East in the clear. Good plan to go around the trouble spots!

Oh no! Damn you huggy hulk!

Player 2 attacks his arch nemesis: @rollthedice

Shake shake shake, you roll the 6-sided die.

You rolled a 4.

Yes! Take that hulky!

Player 2 (1st)

Strikes back at the Hulk and gives it a good clobbering. 1 damage placed on the Hulk. <Take THAT you big boy!>

I attack the zombie! @rollthedice

Shake shake shake, you roll the 6-sided die.

You rolled a 5.

My rolls are good today!

Player 1 (3rd)

Kills off the Walker with a single blow from the bat!

Player 11, Move west
@rollthedice

Shake shake shake, you roll the 6-sided die.

You rolled a 4.

Player 11 (4th)

Moves West and finds a Walker.

Give the Hulk another hug... Of Death.

@rollthedice

Player 9 (2nd)

Fails to harm the Hulk and simply gives it a big bear hug.

Shake shake shake, you roll the 6-sided die.

You rolled a 2.

forgets to include the death part, just hugs the hulk

hulk feels a tingly sensation... but sadly hulk us not the grinch, and thus his heart does not grow 2 sizes and implode him from the inside

I love Steemauto... great idea with the curation trail.
I've also set it up to upvote comments, so the @daclawboyz account for example automatically upvotes 2 comments per day from it's players.

Oh... nice to find someone with experience using it. I have not used it for comments yet. Will the curation trail work for ANY vote or JUST on original articles? I was hoping it would work on BOTH articles and comments.

What do you mean by voting for 2 comments per day from its players? That it will only vote for the FIRST 2 comments on each day's post? Or that EVERY player gets 2 votes per day max.?

No... I'm pretty sure that the curation trail only works for original articles. There's some text in Steemauto saying that comments are not upvoted.

With the upvote comments functionality. I've added each of the 5 players names into that section, with the voting percentage and the time I want to vote. Then each time they comment on a post (or a reply to my comment) it upvotes them... but only twice a day. So if you write 3 comments on that post, it'll automatically upvote 2 of them. It is pretty clever though... if you go back and comment on yesterday's post and today's post, then it'll upvote both those comments.

Ah, so you need to specify WHO gets to be voted on in comments. I suppose I should take a closer look at what is there and how it works. Thanks for the information. I may be able to use that function for the zombies game.

Move west ! @rollthedice

Hope no zombies there ! :p

Shake shake shake, you roll the 6-sided die.

You rolled a 5.

Player 12 (6th)

Moves West and finds a Runner!

I like game..I want to played it..

Please follow along and sign up to play when the next game begins.

Zombie turn:

The 2 Hulks attack players 9 and 2 respectively @rolltwodice.

You blow on two 6-sided dice, and throw:

First die lands...
You rolled a 5.

Second die lands...
You rolled a 4.

Uh oh... I not super confident at this point...

A Walker attacks Player 11 and a Runner attacks Player 12 respectively @rolltwodice.

You blow on two 6-sided dice, and throw:

First die lands...
You rolled a 2.

Second die lands...
You rolled a 3.