REVIEW: L.A. Noire - Better than ever before
L.A. Noire Remastered is a first class detective / thriller game, released by Rockstar Games. Keep in mind that the game is a remaster of the 2011 edition, and therefore does not look like a completely new game. However, the graphics have gained a significant boost over the last 6 years - and also the gameplay.
The main character In the game is called Cole Phelps, and it is him who manages throughout the game. You start as a brand new officer in L.A.P.D, who for the first time goes out on the streets of Los Angeles. Here you will find corruption, drug trafficking, murder and all forms of crime that must be combated with justice. However, it is not easy. Because traces are to be found, suspects are found and witnesses are questioned to ultimately prove their prosecutors and get the criminals thrown into the bosom. A large part of the game therefore also relies on the many different observations you make along the way and find a common pattern or story.
As you make the right decisions on the streets and fight multiple forms of crime, your rank increases with L.A.P.D and you are allowed to carry out tasks of greater importance. Rockstar Games has been very good at making the game so realistic that it almost feels like you're Cole Phelps. For example, when you suspect a suspect at the police station, you decide which questions you ask and in which order. While the interrogation takes place, one can advantageously notice in detail such as cracking the voice and changing facial expressions of the suspect. This may indicate that the person lies, or maybe just does not tell the whole truth.
After the suspect has answered the question, one must then decide whether the suspect told the truth. Here you can choose the following options: bad cop, good cop or acuse, and the game's continued development depends on which choice you make. This is a super fed feature in the game, which in my opinion works super well and adds some more depth to the game.
A few other features that work really well are when you drive in your authentic police car towards a desired location, so you can use your partner as a GPS and ask him by road. In this way, you have more focus on the actual driving experience, and you do not have to constantly keep an eye on whether you are driving in the right direction on the small mini-map. Remarkable is also the ability to constantly keep up to date with all its findings, traces, evidence, suspects, etc. through their wallet, which almost serves as an alternative start menu for the game.
As the game is more story-based than, for example, GTA, which is more action-based, it's nice to have an intuitive gathering place for all the different information you get along.
If I have to put a couple of less good things I've noticed at the game, it's when you miss a mission, for example. If you die, default setting is not possible to skip the entire introduction to the mission when restarting it. There are also small priority errors in relation to the volume of the various elements of the game, for example, the sound of cars is almost impossible to hear.
However, these conditions can be changed in settings, but take some time to mess with. I would recommend the game to those who like a go-to-depth singleplayer game, where the story and choice of different options are equally important to the gaming experience, like the actual gameplay. Or just for you who go with an inner Sherlock Holmes.