Unreal Engine Makes Its Debut Featuring Full Support For Augmented Reality
Image credit: Epic Games
At long last Epic Games, the company behind Unreal Tournament and Fortnite, just released Unreal Engine 4.20. A major gaming engine now has full support for ARKit and ARCore, the augmented reality developers tools for Apple and Google, respectively.
While this addition to Epic's signature engine was announced in the beginning of 2018, the company has been relatively quiet about it's debut. But with mixed reality knocking on the door of industries from manufacturing to national defense, it's clear that these new mediums are being adopted by major companies at a rapid rate.
Finally, game developers will be able to try their hand at making games with using a few advanced features unique to this iteration of Unreal Engine: camera control, eye tracking and deferred rendering - just to name a few.
Complex object recognition, arguably the most challenging aspect of augmented reality experiences to "get right," also receive a significant boost with this update.
While this is certainly big news for those of us involved in the mixed reality space, it wasn't the sole reason for the update. Epic also released 100+ mobile optimizations for their massively popular game-turned-social-phenomenon: Fortnite.
Perhaps most interesting is that this new Engine offers developers the ability to launch "spectator" modes - effectively enabling them to add players into scenes. That said, this feature is still in beta so expect some glitches until the next release or two.
But as developers are able to tinker with things like 4K resolution video, webcam placement and other devices that utilize HDMI capture, it's likely that Epic will outdo themselves on the next iteration of Unreal Engine.
What do you think about the latest updates to Epic Games's Unreal Engine 4.20? Let us know in a comment!
UPDATE JUNE 28th, 2018
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We are working on opening the eShop on schedule on July 31st. We will have a variety of tech and designer glasses at launch.
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