Review Game: Mortal Kombat X - Game Fighting #27
You are practically not worthy of a title as a gamer if the name "Mortal Kombat" feels so strange to your ears. The Midway franchise's past franchise is phenomenal, massive, immense to pass up without attracting the slightest attention. For new-generation gamers, he is probably better known as a fighting game franchise that is selling blood and body pieces as the main attraction. But believe it or not, this same selling value also made Mortal Kombat very "feared" in the gaming industry as he struggled to maintain the existence of the wheel. The mutilation and cruelty he offered finally survived the rating agency's duel for such content games did not fall in the wrong hands of consumers. Mortal Kombat changed the way industry works. Had drowned for quite a long time with the declining popularity trend, Mortal Kombat found the momentum of his resurrection after the intervention of Netherrealm in 2011 ago that managed to spawn a remarkable series. A rising visual approach with many more brutal effects, from new attack modes like X-Ray to Fatality itself is a very tempting selling point. Mortal Kombat is not only harassed like a king by his fans who have long missed a fantastic series, but also new fans are amazed at the level of brutality they offer. The series of successes that eventually brought the Netherrealm created a new series - Mortal Kombat X. The main reason to wait for him? Of course it was formulated for the Playstation 4, Xbox One, and PC - platforms with a definite, stronger performance. So, what is actually offered by Mortal Kombat X this? Why are we flying as an entertaining fighting series game?
Prolog
The thumbs-up of the thumbs deserve to be directed at Netherrealm Studios who seem to have no hesitation in moving forward, at least crazy enough to throw the "classic" story of Mortal Kombat in a direction that has never been taken before. Several years after Shao Khan's death at the previous Mortal Kombat tournament, Earthrealm was not yet free from threats. There is still Shinnok and his right hand - the Quan Chi wizard who seeks to rule this world. Not only reinforced by the Netherrealm brawlers we know, Quan Chi has also managed to turn on some iconic Earthrealm heroes like Kung Lao, Kitana, and Liu Kang who are now under his control. The fight went a lot, but the earth again managed to win. It's all thanks to the flamboyant action of Johnny Cage and Sonya Blade that holds amazing power. For the time being, Shinnok's evil intentions could be muffled. But that does not mean Earthrealm can just have fun without preparing for the next threat, which seems unavoidable. No more Earthrealm defenders are more apt than the descendants of his iconic heroes. Twenty years later, four new characters in focus emerged. Cassie Cage - son of Johnny Cage and Sonya Blade, Jacqui son of Jax, Kung Jin - cousin of Kung Lao, and Takeda - son of Kenshi and also a student of the Scorpion itself joined in special forces to neutralize threats directed Netherrealm to Earthrealm . But the turmoil did not just happen on earth. In another dimension, Outworld is experiencing a political conflict that is no less chaotic. Kotal Kahn - the new leader who replaces Shao Khan's position must struggle with the uprising waged by Mileena, who still seems to have not accepted the fact of his father's death. While in the midst of this chaos, Quan Chi rose again to fulfill his own secret agenda.
Features Game Mortal Kombat X
Game fighting is always imaged as the most minimal genre of content among all genres. How come? In addition to offering a competitive experience through the offline / online multiplayer mode that is definitely included, fighting games will usually "end" once you finish testing the Arcade mode and get the essence of the story. But not with this Mortal Kombat X. As far as the eye can see, Netherrealm Studios injects a lot of content to make sure you keep busy with it, even if you're on your own, do not really mind the repetitive content. There are some mini games also applied Netherrealm in Mortal Kombat X. There is a classic session - Test your Might, which will ask you to try out various mini games for extra points. But the interesting meta-game of Mortal Kombat X takes root in the Faction War system applied to it. Going online, you will be asked to choose one of the five existing Factions. For every battle you go through, you will contribute to your chosen faction, which then accumulates from all fighters who choose the same faction around the world, for a point competition at the end. The faction who gets the highest points will win, and all the gamers who stand under the faction will get great rewards of gold coins that can be distributed via Krypt. There are many ways to gain points, from offline / online fighting, completing your Cell Might Test, to execute Fatality - Faction Kills.
Graphic Game Mortal Kombat X
Talking about graphics, Mortal Kombat X clearly offers a very cool visual experience. Various details such as sweat on a character's body can sometimes be seen so clearly. In addition, the active background of the battle arena also provides its own plus value for the visual quality of this game. One thing that becomes a problem at the same time the main selling point of Mortal Kombat X is how this game is able to present the sadism with very blatantly. If the sadistic scenes in classical Mortal Kombat still have the impression of silly or high humor, then Mortal Kombat X has a scene that will really make your entrails out (like Fatality from Ermac in this game). Incredible details such as realistically portrayed anatomy (it seems so), tongues still moving slightly when part of the head is cut, and other sadistic scenes accompany the moments you play Mortal Kombat X. In addition to looking beautiful, the game also runs very smoothly. Played on PS4, this game proved to be able to present the experience of fighting at a stable frame rate. Meanwhile, when tried on a PC with high specifications, the game can run with fantastic visual fantastic, even much better than the PS4, but with a frame rate that is less stable in some parts of the game.
Gameplay Mortal Kombat X
you will be presented with a simple dungeon RPG-style gameplay view of the first person. You will find objects that if destroyed using Coins (in-game currency), will reward you with new costumes, Fatality, Brutality, concept drawings, or other bonuses. Coins yourself can be obtained by doing any activity in the game. A unique method for something that is usually presented with a simple. The presence of a variety of unique modes are presented so differently in Mortal Kombat X makes this game has its own charm compared to many fighting games are spread out there. The number of ways this unique content presentation makes Mortal Kombat X can give a little nuance to other genres, although the main gameplay is still a fighting game.
I am sure this pleasure can be present for you who are familiar enough with Mortal Kombat series, or you last played Mortal Kombat on SNES like me. Various complex acts such as long combo or Brutality are of course brutal you can do to finish off your opponent. But there are also special attacks or X-Ray attacks that are crazy enough but easy to do just with a combination of keys that are not difficult. The existence of this balance that makes Mortal Kombat X can be enjoyed either by veteran players or who are still green. The level of ease in playing is also helped by the level of difficulty of the opponent which I think is fair enough. Rescuing games in medium difficulty proved able to present me a stress-free, but still very, very challenging experience. Other difficulty levels are also designed to fit the target of the person who chooses them. In essence, as a fighting game, Mortal Kombat X clearly presents a very solid playing experience.
Character Game Mortal Kombat X
the main Character that still carry genes from the previous generation, you'll meet other new characters like D'Vorah, Ferra / Torr, and Kotal Kahn. With the specialization of each attack is different, take extra time to recognize and understand the characteristics of this new character attack. But for those of you who are lazy to start this process back, you can always go back to old iconic characters like Scorpion, Sub Zero, Liu Kang, Raiden, or even - Mileena. But that does not mean you will be able to master these old characters just like that. Unlike the approach they did in the previous series, the variation of battle moments you get is determined from the three different variations of focus system applied to each character. So instead of using the same Sub-Zero, you will meet three Sub-Zero variants and their unique unique attack. He does carry many of the same basic movements, but each of these variations will offer different combinations and variations of skill. Cryomancer, for example - is capable of calling ice-based weapons, Unbreakable - raises more defensive skills, or Grandmaster - which allows you to bring up the Ice Clone and throw it at the enemy. Design of three variants of this attack also applies to 25 other characters.
Finding which character variation is the most satisfying of your fighting style will be the key to enjoying Mortal Kombat X. These variations of focus will usually open up a significant melee-range attack approach. Some even turn off your ability to throw projectile attacks and focus more on attacks with super close spacing, and vice versa. Fortunately, there is a complete move list in the menu section and a Training Room to help you master these characters deeper, including a combination of attacks that are also embedded in it. The variety of characters you use will not affect what kind of fatality you get. Each character will be reinforced with two types of variant Fatality, with a combination of button execution that can be spelled out, much easier than Fatality in the previous series. Netherrealm seems to understand that Fatality is the selling point of Mortal Kombat and appears as a "cosmetic" feature that would be unfortunate, if not accessible to most gamers. No longer have to struggle with the complicated combination that often ends in execution of moves you do not want like the previous MK, you just have to press 5-6 super buttons easy to do. The confusing execution distance in the past is now also simplified with Close, Mid, and Far that can be better understood.
Conclusion Game Mortal Kombat X
Mortal Kombat X is a fighting game you should not miss, either for you who have a high competitive spirit, or just looking for a fun fighting game to spend time with your friends. But pay it at full price? We recommend you to wait more. If there is an option, you can enjoy the pirated version first (for PC version), and just buy the original version when Mortal Kombat X: Komplete Edition, with all DLC offered, glide in the future. A practice that Netherrealm Studios will definitely take. Mortal Kombat X is definitely a highly qualified fighting game. This game is suitable to be played alone against the computer, or played together with friends. But I certainly would not recommend you to look for opponents to play over the internet, because Mortal Kombat X obviously has big problems in connection affairs. Without a doubt, we think he deserves the title as the best Mortal Kombat game series so far, beating the previous series that even counted fantastic. We are not talking about visual shifts that are not as significant as imagined, but all the new elements inserted by Netherrealm Studios are positive.
The cinematic approach, the implementation of environmental interactivity ala Injustice, the unique three character variation system, the fatality is much easier to execute, the story shift with the original character is no less cool, and the balancing is good enough to make the experience Mortal Kombat X end awesome. You will enjoy games with blood and body pieces with the maximum, although you are not too familiar with this franchise though. Nevertheless, there are some worthy notes taken from Mortal Kombat X. Apart from some old characters who returned, the number of 25 characters offered is still minimal. The Netherrealm's decision to remove the existence of some iconic characters from games such as Noob Saibot, Cyrax, Sector, or Smoke feels quite harmful, especially after a remarkable combination of rosters in the previous series. Another note is quite disappointing? Of course the DLC scheme to be recognized, just makes us feel cheated.
Information Game Tekken 6
Developer: NetherRealm Studios
Publisher: Warner Bros. Interactive Entertainment
Director: Ed Boon
Producer: Hans Lo [1], Adam Urbano [2], Shaun Himmerick [3]
Designer: John Edwards [4]
Paulo Garcia [5]
Artist: Steve Beran [6]
Writer: Brian Chard, Dominic Cianciolo, John Vogel, Jon Greenberg
Composer: Tilman Sillescu [a] [b]
Series: Mortal Kombat
Engine: Unreal Engine 3 [8]
Platform: Android, iOS, Microsoft Windows, PlayStation 4, Xbox One, Release iOS, WW: April 7, 2015 [9] PlayStation 4, Xbox One , WW: April 14, 2015 [10] Android, WW: May 4, 2015 [11] Microsoft Windows, WW: April 13, 2015
Genre: Fighting
Mode: Single-player, multiplayer
Writing By: @motivator1mtk
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