Elden Ring developer reveals why he loves making dark games
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FromSoftware, the renowned video game developer behind hits like Dark Souls and Bloodborne, is known for creating dark and challenging games that appeal to a niche audience. The upcoming release of Elden Ring, a collaboration between FromSoftware and A Song of Ice and Fire author George R.R. Martin, has been highly anticipated by fans of the studio and the genre alike. But why does FromSoftware prefer to create games with dark and sometimes incomprehensible worlds?
FromSoftware's studio head, Hidetaka Miyazaki, recently spoke with IGN about the studio's approach to game development and the reasoning behind its design elements. According to Miyazaki, the studio's preference for a "dark sense" in its games is nothing more than their taste and the team's identity. FromSoftware's games are known for their demonic spirits, heavy combat, and mysterious worlds designed for exploration. This design preference is in part due to the influence of former FromSoftware CEO Naotoshi Zin, but Miyazaki also acknowledges that his own tastes align with this style.
While some players may find the difficulty of FromSoftware's games frustrating, Miyazaki believes that the challenge is what makes them special. He explains that making a dark and difficult game is easy for the studio, but it is the studio's known games, which frustrate many players because of their difficulty, that are a completely special treat, both for the studio and for us players. The studio's next project will not be as difficult as the Souls games or Elden Ring in particular, but it will have a dark world as we are accustomed to from the studio.
Miyazaki's comments shed light on the studio's holistic approach to game development. FromSoftware's games are not simply designed to be challenging; they are created to offer a complete experience that immerses the player in a rich and complex world. Miyazaki acknowledges that this approach may not be for everyone, but for those who appreciate it, the payoff is worth the effort.
It's not just FromSoftware's taste that has made them successful. It's also the care they put into the development of their games. FromSoftware takes a "less is more" approach to storytelling, creating a sense of mystery and intrigue that draws players in. They also prioritize gameplay over graphics, opting for a more minimalist visual style that still manages to be immersive and engaging. The studio's attention to detail and commitment to creating a cohesive and compelling experience has earned them a devoted fan base.
In conclusion, FromSoftware's preference for dark and challenging games is part of its identity as a studio. While some players may find their games frustrating, many others appreciate the immersive worlds, rich storytelling, and satisfying challenge that FromSoftware's games provide. As we eagerly await the release of Elden Ring, it's clear that FromSoftware's commitment to its unique vision will continue to set them apart in the gaming industry
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