You are viewing a single comment's thread from:

RE: PlayerUnknowns Battlegrounds 1.0 Game Review, a woeful misstep that isn't release worthy.

in #gaming7 years ago

The rubber banding is so horrible that I start raging at it haha. Same with the hitbox not registering a lot of hits that should've happened. I don't mind the map for the most as it is different, not as flat as the old one, and down south has a nice mountaneous/greeny spot which is quite nice for the map.

But yes, they have a lot of problems to fix or a lot will quit the game.

Sort:  

The map looks good but it doesn't play good, it'sjust a shame the game can run perfectly fine, but the servers are always pushed to maximum just to compensate for the terrible coding of the game, it's really sad, if they just introduced 50 man servers the game would run so much better.

More like if they fixed their servers and the bugs, the map would run well as would the servers. Months ago I would play on any server and not experience much lag, no rubber banding either. Oh well, fingers crossed they fix it!

That's really the main problem of PUBG, they fix something, break something, try to fix it, break something else and it just keeps fucking snowballing instead of just taking a few months out to fix the massive underlying problems.

Programming in a nutshell haha, fix an error, get a new error or two, fix another and get more. :D

Except here they just fucking ignore the error and made a memo about getting to it later, except they never actually get to it and eventually ignore it and go "LOOK A SHINY NEW GUN OOOOO" that just makes me want to kill myself.