Pimp your Gimp Skimp Skill.
That looks cool and disturbing. I have no clue how you did that and I do animation myself as you know.
Pimp your Gimp Skimp Skill.
That looks cool and disturbing. I have no clue how you did that and I do animation myself as you know.
I've created a brush out of the STEEM logo then I've drawn about 30 frames, gradually building the animation.
In gimp each layer is a frame if you build animations (I'm guessing in other programs as well..) so to achieve the progression you need a solid background and opacity 100% on each layer.
Thanks for the feedback! :D
Interesting. In Photoshop you work with Keyframes. You just use one layer, set your first keyframe, drag the layer wherever and set the next kexframe. Than Photoshop crates the animation in between automatically. That is cool and easy for some projects. But this wouldn't work that way. That is why I asked. :)
Thanks for the great answer.
Yeah I've worked with keyframes before.. I find that if the program doesn't allow you to manually build the interpolation curve between your keyframes, then you're kinda stuck to a predefined set of animations.
Nice to know the diffs between these programs. Thanks!