| Task 1 | Your observation of other players’ companies was very good. I hope you will keep doing this in the next games and also learn from other users. Although it should be done like in Task 1 — outside of the game. Because during your own game everything is stressful and there is no time to look at others. Probably in this game you didn’t manage to see very long stations and trains yet. But you did notice tunnels. I also prefer them. I was about to say that there is no difference between bridges and tunnels — but there is. Tunnels do not reduce train speed. Bridges are made of different materials and allow different speeds. From this point of view, a tunnel is better. | 4/4 |
| Task 2 | This part should have been described in more detail. Yes, I see that at first the population was 580 and it grew to 745 — that’s good. You should have shown the window with the city parameters and the list of city requirements for growth Settings of the CityBuilder script are a bit different: server #6 requires coal when the population reaches 500. | 3.2/4 |
| Task 3 | For this task I gave fewer points and said that it was not necessary to win. But you should have shown a few more moments of the gameplay. I understand that other players might have won at that moment and the server could have restarted. You should have started a new game. Each task could be completed separately during each game session. But we learn from mistakes, so overall it is fine. When the town is small, goods are available only in the town center. And after coal, goods will also need to be transported to the town. | 1.1/2 |
| Total: 8.3/10 |
Thanks for your review and answer about tunnel.