Splinterlands Game Rule Strategies 2nd Post

in Splinterlands5 years ago

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Hello, It seems that some like the last post like it so I am going to review all the rulesets. I am going to try something different and give away a card this time. I had been giving 500 DEC but now I am going to aim to give a card worth around 500 DEC. But let me know what you think of this change? I am not sure I will keep with it but here is the card you can win today.

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I will now get to the review of a few of the rules that we all have to know how to win games with.

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Taking sides is one that isn't that hard to understand. You only get to use one team's cards unless you can use the dragon team. This is why you will see the dragon team a lot if the mana is high. When mana isn't that high you are going to see Life, Death, and Earth the most IMO. Fire could show up as they are okay without neutral cards but Fire just seems to be used a bit less. So you always want to keep in mind that there is a good chance for self-healing tanks and magic reflect. There is also a super high chance of dragons if the mana is past 23 so be ready for that. If it is lower than 20 then pick a different team as the dragon one won't have a good set of cards. Here is a 19 mana battle were I went Death and ran into Earth. I won this fight because of affliction. Healing is always a bit part of the game but I felt like it would be strong and I was right. I like Death a lot for this setup but who do you turn to? If you don't have Dragons then Death is a good team to try and win with high mana due to some nice 6 and 8 cost cards. Still, it can be hard to try and level on dragon summoner for the higher mana matches.

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Lost Magic becomes a battle of ranged monsters a lot of times. This means you have a good chance of seeing a sniper team. The tank should have a shield ability if possible to help lower than damage and if you have a monster with headwinds you should try and use it. Some teams lose their healers in this mode or at least one of them. That is why I like to use Death. They have a melee healer if you spent the money on him. Earth has a ranged healer but loses the mage. Water has a good set of healers. You don't want to play a tank with magic reflect as it is a waste. That is why you don't see Life much in this mode. They have tanks good vs mages and an mage healers so they lose a lot. Fire's only back row healer is also a mage but do to having strong ranged mobs you might see them. Death also has some great ranged mobs. In this battle we both went Death. I went for 2 snipers and a taunt tank in front. I was hoping that his snipers would have to hit him while I killed his and that would help me. It ended up working how well even if he didn't play a lot of snipers. It also shows you some Untamed cards helping me beat someone that doesn't have them. Poison isn't a bad play here. He did that but it just didn't work as I took out his ranged guys too fast. Dragons can be used here but they have really strong mages so you won't see them as much. You might see a Selena Squad but the ranged guys will be from another team. Let me know what you think?

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Little League started out is being all water. Then Life got the Crystal werewolf and they started to rule that right. Then Death got some cards that helped them field a team that can win. When Fire got a healer that cost 4 they also entered as an option. The Dragon team can be played but won't be that often. The big issue here is who to use as a tank. Here are the main ones you can use Life, Crystal Werewolf backed up by Silvershield Warrior is a great start. See Life action here was lower mana so left out the warrior this time. That fight also shows you the fire line up. Cerberus and Bettle queen is the combo to double heal just didn't work out vs my armor. Death can use either Animated Corpse or Skeletal Warrior if it is low mana. I used Animated Corpse here but I always put the slimeball in front of either one. You will see how go of a move that is. I like Death due to having a lot of good 3 mana and 2 mana cards. So they can put a full team on the board. Oh and Jester is strong. Water does it with Spineback Turtle, Crustacean King, and Medusa as the main cards then add in others. I think Life and Death are the best but what do you use?

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I hope that you enjoyed that review of the rulesets and how to play them. I am always looking for new ideas of post about @splinterlands if you have one let me know. I like the game a lot and can't wait for it to get more players.

I am now going to recap a past giveaway so you don't need to look one unless you want to see who won the giveaway from this post.

Winner
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Congrats to @ronaldoavelino

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Oh! So... honestly, just seeing the giveaway card is a bigger endorphin hit than knowing there's a 500 DEC up for grabs. Is it the pretty colors? Probably. 🤣

These are great tips for each ruleset! Thanks for sharing!

Thanks I agree the card looks better. I still
Hide the giveaway a little. So only discord members or follower see the post. Your support is why I do it that way.

Thanks for the information...
I like to play with Death and even Earth too for low mana game(Little League).
Animated Corpse at front is always good as it has shield.
Here is the team a like to use..
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Undead Priest is a usefull card (in above game I have not used).
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Ya that is a good set up. Thanks for supporting the post.


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In previous post I tried to be helpful. But being a lower level is not making sense here.

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Cards are currently better rewards than DEC is what I think. Thanks for doing this. Regarding the rule sets I dread Little League as I simply always lose. Now I know why! I use fire splinter rather than water or life or death. LOL.

Thanks yes it seems fire loses a lot.

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