A Fractal to the Left - a fractal to the right!steemCreated with Sketch.

in OCD4 years ago (edited)

This fractal was designed rather quickly, while I was at work and without anything better to do. Do not tell anyone!

What took a lot of time though, was the rendering. I usually render my fractals in high resolution (4000x2500 px, ~10MP), with high quality settings and, well, this takes a lot of processing power. This one was left rendering for 18 hours until it reached a quality value of 100,000 (as measured in JWildFire, the fractal app). To be honest, after a quality of 10,000 there seems to be no difference, but I said "wtf, lets leave it on until tomorrow morning!"

In my last post I mentioned the "Brightness" setting, so today I will show how Brightness & Quality relate (screenshots are below the fractal picture). As always the fractal is made exclusively in JWildFIre with no post-processing, except the addition of the frame.

LEFT - POST.jpg

Fractal to the Left

by @nyarlathotep
A fractal made in JWildFire


Here is a quick render with "Brightness:1" "LowBrightness:0" and "Quality:100." This is an extremely low quality, useful for previews & some cases where you want to give a dirty, rustic look to the fractal:

LEFT - LOW - 1-0.png

Changing to "LowBrightness:8" gives a result that is cringy for the eyes! Every pixel is too bright and because the quality is so low (100) there are not enough iterations over each pixel to get a better color result.


LEFT - LOW - 1-8.png

Now, if the quality is increased from 100 to 1000, we get the following result.


LEFT - VERYHIGH - 1-8.png

You can see how most of the pixels are properly colored now; also, some pixels that were dark in the first sample above are now more bright, but not overburnt. With more iterations, the colors find the proper values -- but, to the right side of the picture, you can see a bunch of pixels are inproperly bright, still. This can be corrected with an even higher quality setting. Knowing how these settings affect the final image, you can adjust Brightness & Quality to get the exact results you want for the "feel" of the fractal.


Lastly, a screenshot of the process within JWildFire as proof of originality in these suspicious times, and a detail of the high-resolution render. I hope you liked the fractal and enjoyed the comparisons!

LEFT - screen.jpg

LEFT - detail1.jpg

The Stars are almost Right!

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