Flat nature graphics

in WORLD OF XPILAR10 days ago

I discovered such graphic subjects five years ago, and since that time the approach to shooting them has changed little. The only thing I started to do new was to mislead the viewer even more with the help of plans.

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I think I'm going in the right direction, but very slowly.

I can already imagine how and in what cases it is possible to implement the plot so that it is more interesting and brain-bending.

But it doesn't always work out that way and it's not always necessary.

Returning to the phrase from the previous post – sometimes you just need to do it as well as always.

In order to use techniques with plans, I needed to know first the aesthetic graphics, that is, close to the usual close-up.

These are twigs and leaves with a background blur.

Then, a blurred foreground is added to the two-dimensional view with the main object in focus and a blurred backdrop. So there are three plans.

And now these plans need to be made flat. This is a difficult task.

If due to blurring (low depth of field) the volume is preserved and thus the picture becomes familiar to the eye, then when the depth of field increases, the plans are compressed.

I shoot all the graphics with a telephoto lens, where the grip is so small that even with the fully closed aperture, the plans will blur.

In the standard flat graphics, I use one plan, but now I've started adding more.

The graphics remain flat, like a carpet or pattern, but sometimes there are plans in a blurry form.

They should not add volume, but only add an additional pattern and confuse the viewer more when looking at the picture.