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RE: Are you ready for Holybread? | Log in now for a special gift!

in #holybread5 years ago (edited)

Dear @holybread

Great to see that you're planning to start on 27th. I wonder how succesful your game will be.

Last but not least you will see your referral link which you are able to use to gain 5% lifetime revenue on all bread purchases (premium currency).

5% is surely a fair incentive for those who bring new users into holybread.

However I have one important question: from what I understood you guys decided that you will reward those who bring new users with bread, which cannot be sold/exchanged to steem. Is that correct?
(example: If someone buys 100 bread you will receive 5 bread).

That kind of "kills" any real reason to promote holybread with ref-link. Let's say that I would invite 100 users and 30 of them would decide to play and spent some steem within the game.

Receiving small but constant revenue of bread would not have much value since I would have more bread coming to my account than I can possibly use.

Plus: aren't you removing possibility of your community to earn part of real revenue? There would be way more people willing to bring new users and even teach them to play if they could earn some steem on the way. Especially those who wouldn't play any more - they would receive 5% lifetime revenue on all breat purchases in form of bread - which would already means nothing to them since they stopped playing and cannot really do much with it.

Please correct me if I'm wrong,
Yours, Piotr

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There are enough possiblities to spend even unlimited amounts of bread. It can help to boost your ingame progress and help you to earn more on our profit share. You could also earn by selling your heroes and items to other players. With more bread you could potentially get more (better) items.
We want active players to promote the game. If you are an active player you will be able to convert those breads into more STEEM in the end.

Using the ref link will only benefit those who are actively participating in the game itself.

Well, I am not convinced at all that the% is a discount for the purchase of Bread, but I understand that what they want is to encourage players to buy within the system.

I admit that I would have liked more% of "Breadcrumbs" of each player that comes to the game for my reference, that would be more attractive to me and if I did not misunderstand the dynamics of the game, the generated Steem depended on the crumbs collected in the missions and in the P2P fights of the Arena (if I am wrong, please someone to correct me).

Thank you for prompt reply @holybread

I'm sorry to hear that this is how you're planning to structure your ref-link program @holybread :(

I've some decent experience as marketer - I've seen many ref-link programs failing and succeding.

And one thing I've learned is that providing ref-link owners with utility token, which cannot be traded and can only be used within it's token economy.

It also means, that 'lifetime revenue' sounds in this case like 'you earn as long as you use our services'. And it is quite discouraging.

I've seen it many times before and usually after initial smaller or larger success - people lose their interest with ref links and promoting product.

I really can only hope that you will reconsider and look at ref-link program from perspective of your users.

Cheers
Piotr

@crypto.piotr: one way or another, we all need bread to feed us everyday, isn't it?

I'm on low carb diet now. So no bread for me :)

... I might have to add a keto bread to the bakery then... :D

Dear @crypto.piotr:

Reference link systems have demonstrated functionality. I can assume this because most of the current platforms use this mechanism.
The idea is that each member use their personal link to invite and bring new users to the platform. For doing this then we receive a reward.

Holy Bread established a 5% reward for purchases made by new users that we can bring to the platform (using our personal link). It seems fair to me.

What I see that worries you is the phrase: "lifetime".
Initially this sounds like something very attractive.

Receiving small but constant revenue of bread would not have much value since I would have more bread coming to my account than I can possibly use.

Why do you think you can't use that bread?
I just read the reply message from @holybread where it tells you that:

If you are an active player you will be able to convert those breads into more STEEM in the end.

Then there is the possibility of receiving Steem if you no longer want to improve your Heroes or if you plan to withdraw from the game.

From my perspective I think this system could work well.

Your friend, Juan.

Thanks for your comment @juanmolina

Then there is the possibility of receiving Steem if you no longer want to improve your Heroes or if you plan to withdraw from the game.

Meaning? If you want to stop playing game or stop improving your heros, then you will simply have more and more bread within the game. That's about it.

From my understanding, you will receive some steem only if you're playing the game pretty much non-stop and you're on top of the rank. If you stop playing then your ranking will quickly drop and by the end of the game your rewards will be very little.

Let's put it the other way:
Imagine if we would be rewarded on Steemit for posting quality content in STEEM, which could be only purchased (same as bread can) but cannot be sold/traded. How many current users would ever care about that steem? Probably we would have just a small % of current users still around.

Anyway, I can only hope that Holybread.io won't be another missed opportunity :( They have interesting product and small but solid team and I absolutely wish them well. I've seen enough ref-links programs in the past to see what kind of incentives users are looking for. And receiving utility token (bread) which cannot be traded to other crypto doesn't sound encouraging. Unfortunatelly.

Yours,
Piotr

Hello dear @crypto.piotr.

For me it sounds like a referral program more, that is, more of the same, however, the idea of all this seems to be to keep you trapped in the game economy, and thus keep the interest in the bread.

I think if in the end, like all the tokens associated with the chain you can turn them into steem, the proposal is fine, after all this is a business and the developers seek to make a profit.

The discussion would be if it is possible that those responsible for promoting the game through referral links, can get better profits for their work.

For life, it sounds great!

Hi, buddy.

I guess the strategy they propose in the game is to invest within the game and not just earn a real income, this way you have more opportunities at the beginning of the game to get more items and benefits and as it says @holybread, you can win by selling items and players. Using the tools that the game gives you will get your profits.

Stay in touch :)