RE: EOS Knights: dApp Gaming review (aka SteemMonsters vs EOS Knights)
This review really deserved the nice vote dude. Loads of good information here, and I enjoyed the back-end stuff as EOS is still new to me - I have Metamask and that's about it.
On the other hand, the vast majority of the planet aren't really comfortable with the set up of either Scatter or Metamask, so I'm not sure that this is a great hurdle for people to try and jump before they actually start playing the game....
Yup. The paragraphs you wrote prior to this have already put me off bothering to delve deeper. 50-100 EOS just to start, with a constant pop-up for transactions, no thanks!
I also wonder what yabab/aggroed have to say about the speed of getting around a game on the blockchain. SM does it fairly well, but I guess compared to free-flowing multiple server request games, the BC versions are going to suffer for speed in this department.
Thanks for taking the time to put this together!
Yeah... if you have the EOS lying around under a mattress you may as well stake it anyway... you would need to in the same way that you need SP and rc to access the STEEM chain in a meaningful way.
The pop-ups from Scatter can be whitelisted for the application... which I should do... but it also done on a per-computer and per-node basis... which is a pain in the arse, as it also is per-transaction type! So, many things to whitelist...
Steem-monsters handles the chain transactions much better. Only at the start of the match (with the loading bar disguising it...) and the in the marketplace (or levelling cards). Apart from that, they don't need to keep making transactions on a fast basis (as far as I understand it!). That little lag when you combine a monster card... that is the lag that you get when you do stuff in EOS Knights... it's not much, but enough to get annoying after a while!
I have staked .5 eos on cpu and game runs fine for me. For transaction popup, if you keep whitelisting them, they stop popping after some time