MonsterBit PROJECT AND IT'S ICO REVIEWsteemCreated with Sketch.

in #sky10net6 years ago

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A BRIEF INTRODUCTION: The gaming market is booming, with a total revenue exceeding $100 billion. There are more than 2.3 billion active players in the world, and this number is growing rapidly. We should redefine how we think about this industry. This is not purely about playing anymore. Most games now provide consumers with entertainment on three different levels: playing, viewing, and creating. Game studios are evolving into all-around entertainment companies, erasing the boundary between gaming, media, telecom, and traditional sports industries. Below, you can see the revenue breakdown per segment.

Not all games are created equal, so not all of them are blockchainable. There are, largely, two types of games from a monetization standpoint:

•The “pay-to-play” model (i.e., players pay real money to get access to the game)

•The “free-to-play”, which come in various forms, such as freemium, pay-to-win, etc. The monetization depends on how the in-game content is distributed among players and how it affects the game balance.

In the modern gaming market, developers often use a combination of these techniques to attract users and to retain their attention. The most widespread model is free-to-play since it does not have any entry barriers. The same model enjoys the greatest interest among blockchain projects since it is based on a large number of microtransactions inside the gaming universe. But rare are projects that concentrate on one particular game; usually they tackle issues with the infrastructure in general.

But let’s go back a little into the past, where games like this all start. The first attempt to merge blockchain technology with gaming resulted in HunterCoin back in 2014. It was a simple, online multiplayer game, where players collected coins in a virtual universe, with some p2p battles over resources. This however, was mainly a ‘proof of concept’ and it had many drawbacks.

Spells of Genesis was next. It’s a trading-card game that includes arcade-style gaming aspects. At the time, the card trading games market was already heated with Hearthstone from Blizzard, along with many other small competitors. ‘Spells of Genesis’ broke into the empty crypto market, raising 934 BTC during the ICO. Thus starting a new wave of crypto-gaming, with dozens of projects popping up on the market from then on.

The next step was to create closed universes with in-game cryptocurrency. Here are just a few:

•Beyond the Void – RTS (real-time strategy) game with MOBA (multiplayer online battle arena) elements

•Lordmancer 2 – MMORPG

•Skara – game development studio with its own digital universe

According to the purpose or fixed design of this article, Today! We will be discussing or analysing about a particular amazing project called: MonsterBit

WHAT IS MonsterBit?

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MonsterBit is an analogue of famous cryptogame with interesting additions for both players. We did not reinvent the wheel. We took the successful project and made made it stronger from the point of view of functionality and more vibrant from the point of view of design. To the normal reproduction and a unique DNA, we have added the maturity of heroes at the expense of feeding them.

ABOUT MonsterBit

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MonsterBit is a blockchain game. The new word in the gaming industry.

It is a clone of the most successful cryptogame – the CryptoKittens clone, but even a much more interesting one.

In case you don’t know, the CryptoKittens is a game, where people buy e-kittens and breed them altogether, get one more kitten and sell. The point is that all kittens are unique. Some distinct creatures worth a few hundred thousand of US dollars.

Yes, just a seldom picture can worth such a huge amount of money.
Do you say that the world has gone crazy? Yes, I am agree with you.
So let’s earn money on this craziness!

Monsterbit offers you exactly to do this.
Here you have to feed and grow up your monster, and only then breed it. The most interesting feature in the game is that you do not simply grow up your creature to sell, but grow up a real fighting monster.

With which you can fight other gamers for all the values in the game. Foght for food, weapons and the monster itself. It is very cool!

There will be also advertising monsters in the game. I.e. your monsters will be advertising goods, and you will earn real money on it.

One more unique future of the game is the e-shop of the real stuffed toys. Monster owner gets 15% return on the sale of a toy.

Participate in the ICO and become investor of the best blockchain game year 2018.

You can buy the unique System monsters using tokens. These monsters differ from the monsters to grow up and breed. The System monsters are the generators. They generate the whole system. They generate all monsters, food, weapons and sell them.

Token holders become sellers of the whole values in the game.
Your system monsters will generate, sell and provide you with profit.
1 token = 1 System monster.

MonsterBit PROJECT ROADMAP

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MonsterBit TEAM BOARD

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MonsterBit ICO AND TOKEN ANALYSIS

ICO start 1st Jul 2018

There are 7.5 millions of tokens totally. 6 millions of tokens are to be sold. 1.25 millions of tokens go to the team. 250 000 tokes go for bounty.

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  • Token Symbol <<>> MB

  • Price in ICO <<>> 0.4729 USD

  • Country <<>> Russia

  • Whitelist/KYC <<>>None

  • ICO end 30th Sep 2018

For more or further details, please! Kindly follow the links below:

★WHITEPAPER: https://monsterbit.org/landing_files/wp/WhitePaper_EN.pdf

★TOKEN SALE: http://monsterbit.org

★WEBSITE: https://monsterbit.io

AUTHOR: Sky10net