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RE: Is gamification the answer to Steem problems? Initial thoughts after watching hours of talks about gamification.
I know there are great people elsewhere and that's why I still use other platforms. Mind you, Google+ will go soon and I may lose touch with some people I follow there as I don't have time to join more sites.
I saw potential in Steem from the start. It's very different to most platforms, but it does rely on the users to make it succeed rather than a marketing department. That hasn't been happening for various reasons, but I still hope it can grow.
Happy new year!