'Backtracking Development Again Was Out of The Question' — Nintendo Says Metroid Prime 4's Open World Hub Was a Victim of The Game's Lengthy Development
Nintendo has said it was unwilling to backtrack on the design of Metroid Prime 4: Beyond's controversial open world hub despite seeing "changed" attitudes to open-world games, as the project had already been rebooted once already.
https://www.ign.com/articles/backtracking-development-again-was-out-of-the-question-nintendo-says-metroid-prime-4s-open-world-hub-was-a-victim-of-the-games-lengthy-development
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